This
is a one week illustration project which requires you to explore and develop
characters. You will be working with both random shapes and given characteristics
to inspire your illustrations.
Throughout
the week you will be introduced to a number of techniques and processes and
be expected to explore them in sessions and independently. It is important that you work extensively in
your observational drawing sketchbook as observation is key to character
development.
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Learning outcomes:
By the end of the week you will:
·
Be able to
identify the importance of observation in character development
·
Be able to
identify illustration techniques and experimental processes to develop characters
·
Be able to
evaluate your own and each other’s work, identifying areas of success and
areas for improvement.
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A minimum of x3 character designs.
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A written evaluation of the
project, describing your journey, you’re learning experiences and a
self-critique of your project work.
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A
minimum of 21 observational drawings in your A5 sketchbook.
I this project I have used several different techniques to
create a creature or character. This includes using a random splodge of ink as
a starting point, then adding small details to turn it into a character and
then adding characteristics. We also began with a printed packaging shape and
used that to create a character. In this exercise we were limited to 3 added
marks and 4 cuts/folds of the shape. This made us think more about the
possibilities of one shape. Finally we were given a physical characteristic, an
occupation and a personality trait and told to come up with a character keeping
to these 3 attributes. I found this one the most difficult because the
attributes were contrasting, when we were starting from a shape then adding characteristics
it was much easier because you could come up with absolutely anything in
figure, then just fit personality to the creature.
To develop this project I would have liked to make models of
the characters we created so that you can think about what they would look like
from every angle and what they would look like in different positions. This
would also give opportunities for a bit of animation.
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Sunday, 23 December 2012
Project: Creatures and Characters
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